Fix "Add variable" doing nothing, and size the editors to the viewport (0.42.2)
CI / build-and-push (push) Successful in 1m45s
CI / build-and-push (push) Successful in 1m45s
The env table derived its rows from the serialized text on every render, and serialize() drops rows with an empty key — so a freshly added blank row was discarded before it could be typed into. The rows are now owned by the component and re-parsed only when `value` changes from outside, with stable per-row ids so deleting a row no longer shifts the reveal state onto its neighbour. AppShell's <main> is content-height, so the editor page's `h-full` collapsed to auto: Monaco and the raw .env textarea fell back to their intrinsic size, the textarea to a two-row default. The page is now sized against the viewport minus the top bar and page padding, so both editors fill the screen, and the textarea gets min-h-0 so flex-1 can grow it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016pMmFFkdfxkoYjcEcpZTa5
This commit is contained in:
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@@ -1,3 +1,3 @@
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"""Single source of truth for the StackPilot release version."""
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APP_VERSION = "0.42.1"
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APP_VERSION = "0.42.2"
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@@ -1,7 +1,7 @@
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{
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"name": "stackpilot-frontend",
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"private": true,
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"version": "0.42.1",
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"version": "0.42.2",
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"type": "module",
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"scripts": {
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"dev": "vite",
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+112
-80
@@ -1,30 +1,33 @@
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import { useMemo, useState } from "react";
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import { useEffect, useRef, useState } from "react";
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import { Plus, Trash2, Eye, EyeOff, Table, FileText } from "lucide-react";
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import { Button, Input } from "@/components/ui";
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interface Row {
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/** Stable across edits, so deleting a row doesn't shift the reveal state
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* (or input focus) onto its neighbour. */
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id: string;
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key: string;
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value: string;
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}
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const SENSITIVE_RE = /(PASS|SECRET|TOKEN|KEY|APIKEY|PWD|CREDENTIAL)/i;
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let nextRowId = 0;
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const newRow = (key = "", value = ""): Row => ({ id: `r${nextRowId++}`, key, value });
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function parseEnv(text: string): Row[] {
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return text
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.split("\n")
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.filter((l) => l.trim() && !l.trim().startsWith("#") && l.includes("="))
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.map((l) => {
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const idx = l.indexOf("=");
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return { key: l.slice(0, idx).trim(), value: l.slice(idx + 1) };
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return newRow(l.slice(0, idx).trim(), l.slice(idx + 1));
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});
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}
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function serialize(rows: Row[]): string {
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return rows
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.filter((r) => r.key.trim())
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.map((r) => `${r.key.trim()}=${r.value}`)
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.join("\n")
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.concat(rows.length ? "\n" : "");
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const named = rows.filter((r) => r.key.trim());
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return named.map((r) => `${r.key.trim()}=${r.value}`).join("\n") + (named.length ? "\n" : "");
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}
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const QUICK = [
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@@ -41,37 +44,49 @@ export function EnvEditor({
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onChange: (v: string) => void;
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}) {
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const [mode, setMode] = useState<"table" | "raw">("table");
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const [reveal, setReveal] = useState<Record<number, boolean>>({});
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const rows = useMemo(() => parseEnv(value), [value]);
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const [reveal, setReveal] = useState<Record<string, boolean>>({});
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const update = (next: Row[]) => onChange(serialize(next));
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// The rows are owned here rather than derived from `value` on every render:
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// serialize() drops rows with an empty key, so a freshly added (still blank)
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// row would be thrown away before it could ever be typed into — which is why
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// "Add variable" appeared to do nothing.
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const [rows, setRows] = useState<Row[]>(() => parseEnv(value));
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const lastEmitted = useRef(value);
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const setRow = (i: number, patch: Partial<Row>) =>
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update(rows.map((r, idx) => (idx === i ? { ...r, ...patch } : r)));
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const addRow = (row: Row = { key: "", value: "" }) => update([...rows, row]);
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const delRow = (i: number) => update(rows.filter((_, idx) => idx !== i));
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useEffect(() => {
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// Only re-parse when `value` changed somewhere else (loading a stack,
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// editing in raw mode); echoes of our own edits must not clobber blank rows.
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if (value !== lastEmitted.current) {
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lastEmitted.current = value;
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setRows(parseEnv(value));
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}
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}, [value]);
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const update = (next: Row[]) => {
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setRows(next);
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const text = serialize(next);
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lastEmitted.current = text;
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onChange(text);
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};
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const setRow = (id: string, patch: Partial<Row>) =>
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update(rows.map((r) => (r.id === id ? { ...r, ...patch } : r)));
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const addRow = (row?: { key: string; value: string }) =>
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update([...rows, row ? newRow(row.key, row.value) : newRow()]);
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const delRow = (id: string) => update(rows.filter((r) => r.id !== id));
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const tabClass = (active: boolean) =>
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active
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? "flex items-center gap-1 rounded bg-accent px-2 py-1 text-xs text-white dark:bg-accent-dark dark:text-slate-900"
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: "flex items-center gap-1 rounded border border-slate-300 px-2 py-1 text-xs dark:border-slate-600";
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return (
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<div className="flex h-full flex-col">
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<div className="flex h-full min-h-0 flex-col">
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<div className="mb-2 flex items-center gap-2">
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<button
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onClick={() => setMode("table")}
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className={
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mode === "table"
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? "flex items-center gap-1 rounded bg-accent px-2 py-1 text-xs text-white dark:bg-accent-dark dark:text-slate-900"
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: "flex items-center gap-1 rounded border border-slate-300 px-2 py-1 text-xs dark:border-slate-600"
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}
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>
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<button onClick={() => setMode("table")} className={tabClass(mode === "table")}>
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<Table className="h-3.5 w-3.5" /> Table
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</button>
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<button
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onClick={() => setMode("raw")}
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className={
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mode === "raw"
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? "flex items-center gap-1 rounded bg-accent px-2 py-1 text-xs text-white dark:bg-accent-dark dark:text-slate-900"
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: "flex items-center gap-1 rounded border border-slate-300 px-2 py-1 text-xs dark:border-slate-600"
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}
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>
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<button onClick={() => setMode("raw")} className={tabClass(mode === "raw")}>
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<FileText className="h-3.5 w-3.5" /> Raw
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</button>
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{mode === "table" && (
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@@ -94,60 +109,77 @@ export function EnvEditor({
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value={value}
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onChange={(e) => onChange(e.target.value)}
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spellCheck={false}
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className="flex-1 resize-none rounded-lg border border-slate-300 bg-white p-3 font-mono text-xs dark:border-slate-600 dark:bg-slate-800"
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// min-h-0 lets flex-1 shrink it past a textarea's intrinsic two-row
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// height, so it fills the pane instead of dictating it.
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className="min-h-0 flex-1 resize-none rounded-lg border border-slate-300 bg-white p-3 font-mono text-xs dark:border-slate-600 dark:bg-slate-800"
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placeholder="KEY=value"
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/>
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) : (
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<div className="flex-1 overflow-auto">
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<table className="w-full text-sm">
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<thead className="text-left text-xs text-slate-500">
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<tr>
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<th className="pb-1">Key</th>
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<th className="pb-1">Value</th>
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<th className="pb-1 w-10" />
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</tr>
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</thead>
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<tbody>
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{rows.map((r, i) => {
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const sensitive = SENSITIVE_RE.test(r.key);
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const masked = sensitive && !reveal[i];
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return (
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<tr key={i}>
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<td className="pr-2 py-1">
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<Input value={r.key} onChange={(e) => setRow(i, { key: e.target.value })} />
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</td>
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<td className="pr-2 py-1">
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<div className="flex items-center gap-1">
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<div className="flex min-h-0 flex-1 flex-col">
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<div className="min-h-0 flex-1 overflow-auto">
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<table className="w-full text-sm">
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<thead className="text-left text-xs text-slate-500">
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<tr>
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<th className="pb-1">Key</th>
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<th className="pb-1">Value</th>
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<th className="w-10 pb-1" />
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</tr>
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</thead>
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<tbody>
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{rows.map((r) => {
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const sensitive = SENSITIVE_RE.test(r.key);
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const masked = sensitive && !reveal[r.id];
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return (
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<tr key={r.id}>
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<td className="py-1 pr-2">
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<Input
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type={masked ? "password" : "text"}
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value={r.value}
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onChange={(e) => setRow(i, { value: e.target.value })}
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value={r.key}
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onChange={(e) => setRow(r.id, { key: e.target.value })}
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placeholder="KEY"
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/>
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{sensitive && (
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<button
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onClick={() => setReveal((s) => ({ ...s, [i]: !s[i] }))}
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className="rounded p-1.5 text-slate-400 hover:bg-slate-100 dark:hover:bg-slate-700"
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title={masked ? "Reveal" : "Hide"}
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>
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{masked ? <Eye className="h-4 w-4" /> : <EyeOff className="h-4 w-4" />}
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</button>
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)}
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</div>
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</td>
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<td className="py-1">
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<button
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onClick={() => delRow(i)}
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className="rounded p-1.5 text-red-500 hover:bg-slate-100 dark:hover:bg-slate-700"
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>
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<Trash2 className="h-4 w-4" />
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</button>
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</td>
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</tr>
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);
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})}
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</tbody>
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</table>
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<Button variant="outline" className="mt-2" onClick={() => addRow()}>
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</td>
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<td className="py-1 pr-2">
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<div className="flex items-center gap-1">
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<Input
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type={masked ? "password" : "text"}
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value={r.value}
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onChange={(e) => setRow(r.id, { value: e.target.value })}
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placeholder="value"
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/>
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{sensitive && (
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<button
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onClick={() => setReveal((s) => ({ ...s, [r.id]: !s[r.id] }))}
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className="rounded p-1.5 text-slate-400 hover:bg-slate-100 dark:hover:bg-slate-700"
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title={masked ? "Reveal" : "Hide"}
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>
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{masked ? <Eye className="h-4 w-4" /> : <EyeOff className="h-4 w-4" />}
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</button>
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)}
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</div>
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</td>
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<td className="py-1">
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<button
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onClick={() => delRow(r.id)}
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className="rounded p-1.5 text-red-500 hover:bg-slate-100 dark:hover:bg-slate-700"
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title="Remove variable"
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>
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<Trash2 className="h-4 w-4" />
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</button>
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</td>
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</tr>
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);
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})}
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</tbody>
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</table>
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{rows.length === 0 && (
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<p className="py-3 text-sm text-slate-500">
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No variables yet — “Add variable” starts a blank row.
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</p>
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)}
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</div>
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{/* Outside the scroll area: with a long list the button would
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otherwise sit below the fold. */}
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<Button variant="outline" className="mt-2 self-start" onClick={() => addRow()}>
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<Plus className="h-4 w-4" /> Add variable
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</Button>
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</div>
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@@ -169,7 +169,11 @@ export function StackEditor() {
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};
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return (
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<div className="flex h-full flex-col space-y-3">
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// AppShell's <main> is content-height, so `h-full` here would collapse to
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// auto and leave the editors at their intrinsic (tiny) size. Size against
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// the viewport instead, minus the top bar (pt-[76px]) and the page's
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// bottom padding (pb-10), so the editor fills whatever screen the user has.
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<div className="flex h-[calc(100vh-116px)] min-h-[420px] flex-col space-y-3">
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<div className="flex flex-wrap items-center gap-3">
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<Input
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className="max-w-xs"
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