Recognise rolls put back, use CC2 Control's log for bookings
- A roll put back into the slot it left, with the tag data unchanged, is mapped again and CC2 Control's question answered; if the touchscreen then replaces the id, it was another roll and goes to storage. - A touchscreen edit of a scanned roll keeps the mapping and re-answers CC2 Control's question so its use is counted. - Bookings name the print and its result from CC2 Control's log. - A weigh-in in CC2 Control sets Spoolman's remaining weight instead of being booked as use. - After "Take out" with the roll still in the tray, the tray's logged use is booked to that roll until it leaves. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014GcEk5tkfFSYD6NTF66NkC
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@@ -12,6 +12,7 @@
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{% endblock %}
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{% block script %}
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<script>
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const QUESTION = { inserted: 'eingelegt', changed: 'geändert' };
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const TRAY = { 0: ['leer', 'warn'], 1: ['eingelegt', 'ok'], 2: ['fördert', 'ok'] };
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const LEVEL = { info: ['Info', ''], warn: ['Warnung', 'warn'], error: ['Fehler', 'err'], dry: ['Dry-Run', 'dry'] };
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@@ -35,8 +36,8 @@ function slotCard(p, s) {
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assign = s.cc2_matches ? '<span class="tag ok">zugewiesen</span>'
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: (m.cc2 ? '<span class="tag warn">nicht zugewiesen</span>' : '<span class="tag warn">noch nicht angelegt</span>');
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}
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if (s.cc2_question) assign += ` <span class="tag warn">CC2 fragt: ${esc(s.cc2_question)}</span>`;
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const orphan = !m && s.record.spool_id != null && (s.tray_status === 1 || s.tray_status === 2);
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if (s.cc2_question) assign += ` <span class="tag warn">CC2 fragt: Spule ${esc(QUESTION[s.cc2_question] || s.cc2_question)}</span>`;
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const orphan = !m && !s.takeout && s.record.spool_id != null && (s.tray_status === 1 || s.tray_status === 2);
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const lb = s.last_booking;
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return `<div class="panel">
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<h3>Slot ${s.slot + 1} ${tray ? `<span class="tag ${tray[1]}">${tray[0]}</span>` : ''}</h3>
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@@ -47,10 +48,14 @@ function slotCard(p, s) {
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<dt>Spoolman</dt><dd>${m ? `${sm && sm.color ? `<span class="swatch" style="background:#${sm.color}"></span> ` : ''}<b>${esc(m.name || m.spool)}</b> <span class="muted">#${m.spool}</span>` +
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(sm ? `<br><span class="small muted">${esc(sm.vendor)} ${esc(sm.material)}, Rest ${sm.remaining != null ? Math.round(sm.remaining) + ' g' : '?'}</span>` : '') : '<span class="muted">nicht zugeordnet</span>'}</dd>
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<dt>CC2 Control</dt><dd>${cc ? esc(cc.name) + ` <span class="small muted">Rest ${Number(cc.remaining).toFixed(1)} g</span><br>` : ''}${assign}</dd>
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<dt>Buchung</dt><dd>${lb ? `${lb.grams.toFixed(2)} g <span class="small muted">${fmtTime(lb.time)}</span>` : '<span class="muted">–</span>'}</dd>
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<dt>Buchung</dt><dd>${lb ? `${lb.grams.toFixed(2)} g <span class="small muted">${fmtTime(lb.time)}</span>` +
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(lb.details ? `<br><span class="small muted">${esc(lb.details)}</span>` : '') : '<span class="muted">–</span>'}</dd>
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</dl>
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${orphan ? `<p class="small" style="margin:10px 0 0;color:var(--warn)">Tag ${s.record.spool_id} steckt noch, ist aber keinem Slot zugeordnet
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(z. B. nach „Take out“ in CC2 Control). Verbrauch wird so nicht gezählt – zum Zuordnen die Spule neu einlegen und scannen.</p>` : ''}
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${s.takeout ? `<p class="small" style="margin:10px 0 0;color:var(--warn)">${esc(s.takeout.name)} wurde in CC2 Control herausgenommen
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und steht in Spoolman im Lager, steckt aber noch. Was dieser Slot druckt, bucht die Bridge trotzdem auf ${esc(s.takeout.name)},
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bis die Rolle entnommen wird. Wieder zuordnen: Rolle herausnehmen und neu einlegen.</p>` : ''}
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${orphan ? `<p class="small" style="margin:10px 0 0;color:var(--warn)">Tag ${s.record.spool_id} steht noch im Slot, ist aber keiner Rolle
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zugeordnet. Liegt diese Rolle hier, sie herausnehmen und neu einlegen (oder in CC2 Control auswählen).</p>` : ''}
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${m ? `<div class="row" style="margin-top:10px">
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<button onclick="slotAction('${p.id}', ${s.slot}, 'reassign')">Zuordnung erneut senden</button>
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<button class="danger" onclick="slotAction('${p.id}', ${s.slot}, 'release')">Aufheben</button></div>` : ''}
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